﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace FrogEngine
{
	public interface I3DGameEntity : IGameEntity, ILogical
	{
		Vector3 Position { get; set; }
		Vector3 Velocity { get; set; }
		Matrix World { get; }
	}
}
